We were not producing character designs referenced on any real African and/or Afro-American human tribes." However, these characters have not been revealed publicly elsewhere prior to the event." Neostream explains the design for the characters, that the goal "was to create characters who are protectors/guardians of a particular mystic region in the world of Little Devil Inside. It continues, "no one (not just limited to team members) has ever commented or hinted on the character designs. "Racist stereotypes of any kind were absolutely not intended," the statement reads, "we were not aware of the stereotypical connotations and wish to apologize to anyone who may have been offended by the character design" The criticism led Neostream to issue a statement on Facebook. These features included big lips, dreadlocks, loincloths, and blowdarts. However, the developer had received social media criticism over the character design for the tribal enemies that appeared at one point because they shared similarities to stereotypical features of tribespeople. However, backers of the Kickstarter project -that originally started in 2015- aren't too impressed with this exclusivity, and to add fuel to the fire, the developer came under fire for the design of enemy characters in the trailer using racist stereotypes.ĭuring the PS5 event that took place last week, Little Devil Inside got a lovely, quirky trailer. Since then, things have changed and the game will now be launching exclusively on the PS5 for a limited time. In 2017, Neostream teased some gameplay footage of Little Devil Inside, and at the time the release date was slated for 2018.
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